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Weekly Assessment 3

  • yiyaon
  • 2016年1月28日
  • 讀畢需時 1 分鐘

This week we discussed a lot about our primary and secondary gameplay modes and decided the abilities and background settings for level one. Besides, we specified the protagonist and antagonist and portrayed the basic looking of level one using 3D models. And we also make an agreement on the visual style. At last, we wrote our GDD based on our new design.

Works I’ve done this week are:

• joining all the discussions and brainstorming to re-design our game;

• designing a variation of the protagonist and antagonist to let my team members choose;

• drawing illustration sketches for the first scene of gameplay, and exploration gameplay and die scene for GDD;

• provide a visual style which finally we all agree on.


 
 
 

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