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Weekly Assessment#11

  • yiyaon
  • 2016年3月24日
  • 讀畢需時 1 分鐘

This week, we are focusing on debugging and refining our game. Currently our visual style is very successful, but we have problems with programming parts: the wall climbing ability and attract ability don't work as what we want them too. So still fixing that parts.

What I did this week:

1. I designed the ui of tutorials that will pop up from the game and implemented it in unreal;

2. I added cutscenes into our games.


 
 
 

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