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Weekly Assessment #12

  • yiyaon
  • 2016年3月31日
  • 讀畢需時 1 分鐘

This week, our team is focusing on Beta code. In overall, we finished our two main abilities: attach and attract. And we introduced another orb/gravity bar system: the gravity bar will only fill until the player finds an orb. Besides, we added more tutorials, cutscenes and narration to increase immersion.

What I did this week:

1. Add run animation for the boss: giant and polish its jump animation;

2. Add the texture of mask to the main character;

3. Add day night cycle cutscene using matinee and blueprint;

4. Add giant showing up cutscene;

5. Add particle effects inside orb;

6. Add two more tutorials, one is gravity bar system, another one is orb system:


 
 
 

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